Center-Based Transparency Interpolation/Morphing Multiframe Version Center-Objects-Based Transparency Interpolation/Morphing This is different in that instead of morphing from center of image, it'll morph based on object's mass (pixels) center so that if we have 2 objects in different locations on the canvas, it'll morph from center of object to center of object 2. This is way more advanced/pro looking I think. 1. Choose two images (same size and with transparency) 2. Choose a background image (optional) 3. Number of Frames in Sequence which will determine T-value: Output Image 1 Image 2
This awesome tool was shared to GimpChat.com Forum Thread: this link is here so I can quickly check that thread to see other people's shared seamless tiles/patterns. :)
ReplyDeletealso Pinned on Pinterest
ReplyDeleteshared link to related article that documented this process X.com
ReplyDeleteShared to Gimp-Forum.net again for quick access just in case people share their seamless tiles on there
ReplyDeleteShared to imgur.com
ReplyDeleteSeamless faces doodle
ReplyDeleteSeamless Tomato Doodle looks like classic video game graphics when viewed zoomed out
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