Posts

Doodle Morphing

Doodle Morph (Hungarian + Hold + Clear) 9:16 Color Size 12 px Points Loop sec Hold sec Hungarian Proximity Shuffle Bake Play Stop Not baked Canvas 1 (Start) Clear Draw multiple strokes. Preview circle shows brush size. Canvas 2 (End) Clear Hungarian tries best “closest overall” matching (when point count is small enough). Canvas 3 (Morph) Clear Loop includes holds: start-hold → A→B → end-hold → B→A.

Explode a png from center mass of non-transparent pixels

PNG Center-Mass Pixel Explosion Explode PNG into 1–5px squares Upload a PNG with transparency. We find the center-of-mass of non-transparent pixels, then explode chunks outward and let gravity drop them. Play Reset no image Chunk density (more = more pieces) Explosion strength Gravity Max source square size (px) Squares are random 1×1 up to this size (in original image pixels). Preview (9:16) Tip: transparent areas don’t create chunks, so the explosion follows your subject shape. Explosion_Debris_Short_Stereo.wav by Nox_Sound -- https://freesound.org/s/560510/ -- License: Creative Commons 0

Parallax camera movements for multiple pngs - originally designed for Evolving Short Cards

Parallax PNG Layers (Depth in meters) Layers (PNG + depth in meters) Upload up to 10 PNGs. Each one is a “flat card” at a depth. Smaller depth = closer = moves more. Wobble Wobble amount (meters) Speed Rotation (degrees) Focal length (px) Fit mode Cover Contain Background Any CSS color: #000, rgb(), “black”, etc. Play Reset camera Tip: if a far layer feels like it’s moving too much, increase its depth (e.g. 10 → 30). ...

Flipbook Effect applied to video clip

MP4 → Flipbook Capture FPS 12 fps Max frames (memory) 240 Playback FPS 12 fps Flip intensity 1.25× Paper wobble 0.90× ðŸ“š Bake flipbook frames ▶ Play ■ Stop Load a video to begin. This grabs frames from your MP4 (like screenshots) and then replays them with a “paper flip” look (edge highlight + shadow + slight tilt). If it’s slow, lower Max frames or Capture FPS .

Doodle at different distances from camera then see camera wobble your doodle in 3D

9:16 Depth Doodle (Parallax Wobble) ▶ Play wobble ■ Stop Undo Clear Color Brush 18 px “Distance from camera” (depth for NEW strokes) 2.0 m Wobble strength 1.00× Max parallax 1.00× • Canvas starts white. Default color is black. • Hover brush preview uses XOR so it’s visible on any color. Tips: Z undo, C clear, Space play/stop. Strokes: 0 Layers: 0

Doodle's replay timed to audio

9:16 Doodle Replay (finish 0.5s before music ends) MP3 (audio) Background image (optional) Brush size 14 px Color #ffffff Show Background Only Show Background + Doodle Clear Doodle Mode: draw Pause Stop Export WebM (optional) Load an MP3. (Background is optional.) Then draw on the canvas. Replay ignores real-time pauses: it draws at constant speed and finishes 0.5s before audio ends . Play button is put here so that it's close to video area for you to easily record replay using something like OBS.