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Showing posts from August, 2026

Three D Cube Carver but you can load images (pngs)

Three-View Cube Carver Doodle directly, upload an image, or upload an image and continue doodling over it. Images are centered and scaled proportionally so their longest side fits the square canvas. A voxel survives only where all three views contain material. Drag the 3D view to rotate it; use the mouse wheel to zoom. Color Brush 4 Paint / add Erase / carve Reset solid cube Clear all views Voxel detail 20 × 20 × 20 — Fast 30 × 30 × 30 40 × 40 × 40 50 × 50 × 50 — Balanced 75 × 75 × 75 — High 100 × 100 × 100 — Maximum 1. Front view X across · Y down · depth goes back Upload front image Clear front 2. Right-side view Z across · Y down · depth goes left Upload side image Clear side 3. Top view X across · Z down · depth goes downward Upload top image ...

Three-View Cube Carver

Three-View Cube Carver Paint or erase the front , right , and top views. A voxel survives only when all three views contain that location. Drag the 3D view to rotate it; use the mouse wheel to zoom. Color Brush 4 Paint / add Erase / carve Reset solid cube Clear all views Voxel detail 20 × 20 × 20 — Fast 30 × 30 × 30 40 × 40 × 40 50 × 50 × 50 — Balanced 75 × 75 × 75 — High 100 × 100 × 100 — Maximum 1. Front view X across · Y down · depth goes back Fill front Clear front 2. Right-side view Z across · Y down · depth goes left Fill right Clear right 3. Top view X across · Z down · depth goes downward Fill top Clear top 4. Rotatable carved sculpture drag to orbit · wheel to zoom Home view Auto front Auto side Auto top Auto rotat...

Primary Color Battle Simulation

Primary Color Battle Primary Color Battle The clean 9:16 canvas is separate from the controls. Battles run at 60% speed, and video is regenerated only when requested. Start New Battle Pause Sound: On Regenerate Last Battle as MP4 Battle running. Nothing is being recorded. Rules RED · YELLOW · BLUE Each fighter may have only one active bullet.

Multi-PNG Center Scan Morph - with Sound Effects

Image
Multi-PNG Center Scan Morph Multi-PNG Morph Choose 2–12 transparent PNGs. Drag thumbnails to set the morph order. + Choose PNG Images No PNGs selected yet Morph time 1.20 s Pause at each image 0.70 s Playback / export FPS 24 Center-scan rays 420 Video resolution 360 × 640 — fast 540 × 960 — recommended 720 × 1280 — heavy Background Color mode Blend image colors Keep source image colors Ending Stop on final image Morph final image back to first Image-reactive sound Sound character Digital scanner Soft ambient Bright arcade Sound volume 55% Motion response 75% Pitch range 65% Brightness controls pitch, color controls tone, visible pixels control fullness, movement creates a soft digital rush, and horizontal position controls stereo. Process Morphs Play Stop Download Video ...

Paint over any 3D .gbl model for fun

Load GLB model Brush color: Brush size: 28 Auto-rotate: OFF Clear paint Frame model Download paint overlay Load a textured or untextured self-contained .glb model. Left drag → paint Middle drag → orbit/rotate Right drag or wheel → zoom Original textures remain visible. Paint uses a separate generated UV map aligned to the pointer. Press Space to hide or show this control panel.