Center-Based Transparency Interpolation/Morphing Multiframe Version Center-Objects-Based Transparency Interpolation/Morphing This is different in that instead of morphing from center of image, it'll morph based on object's mass (pixels) center so that if we have 2 objects in different locations on the canvas, it'll morph from center of object to center of object 2. This is way more advanced/pro looking I think. 1. Choose two images (same size and with transparency) 2. Choose a background image (optional) 3. Number of Frames in Sequence which will determine T-value: Output Image 1 Image 2
Honeycomb/Hexagon Triangle Doodle Tile Maker Honeycomb/Hexagon Triangle Doodle Tile Maker Draw anywhere on the canvas. Each stroke is converted back into the source triangle, then mirrored/rotated live into a seamless honeycomb. Color: Brush Size: 12 Half-triangle mirror mode Clear Load Image to Edit Image Link: Load Image Link to Edit Make Friendly Edit Link Copy Link Download Smallest Seamless Honeycomb Tile Download 4000×4000 Honeycomb Pattern Seamless Honeycomb Preview
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